한국해양대학교

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시뮬레이션웨어에 의한 현대건축 디자인 방법론에 관한 연구

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dc.contributor.author 정성훈 -
dc.date.accessioned 2017-02-22T06:28:04Z -
dc.date.available 2017-02-22T06:28:04Z -
dc.date.issued 2009 -
dc.date.submitted 56905-02-20 -
dc.identifier.uri http://kmou.dcollection.net/jsp/common/DcLoOrgPer.jsp?sItemId=000002175391 ko_KR
dc.identifier.uri http://repository.kmou.ac.kr/handle/2014.oak/9590 -
dc.description.abstract Highly developed technical innovation with computer popularization is changing our lives, stirring up our outlook on the world, and deeply rooted in our consciousness with an alternative plan that will realize dreams and ideal of human. Simultaneously, those new digital technical innovation menace the old paradigm of architectural circumstance, which can be explained with new buildings in quite different looks than existing. The adoption of digital technology came into our lives much close as most architects make drawings using CAD software. But, now Non-architectural softwares like 3D Digital modelings and simulation programs can be even in use. Now, concept of desinger could express using several tools that computer program supplies by inside the established architectural design process on computer or includes on computer, and furthermore becomes main concept itself of architectural design. That is, computer generate form of architecture to used on important element of a new spatial experiment in part by an only reappearance tool, and control the transformation and operate by design tools that expand many areas in the brain of designer. For example, simulationware, a contemporary digital tool, is shown such aspect that perspective projection of baroque age is not a reappearance tool as role changes as a method that have produced form and space. Thus, by change of a architectural design tool, reapearance expression medium is reaching in situation that is changing essence of architecture as well as design way or process preferably. This can find in design methodology of extreme and experimental digital vanguard under first name called digital architecture that of definite extent and meaning are not decided yet. Design methodology of digital vanguards in the progress being, architect does random manufacturing by depend on characteristics of simulationware, or create improvised and arbitrary form through basis property or instruction code of simulationware. It can see that this is thing to acquire logic of autonomous in design through Simulationware's intervention in general process. So, architects of digital age no longer refer external principle such as common datum point of traditional architecture composition and possibility of architecture to language, and is exposing only oneself that is trying to be peculiar and finds design methodologies of emancipatory. And, we can know that intervention in process of architect is slight than Simulationware on design methodology that form by substitute of parameter such as time, physical stress, user is created in algorithm of simulation itself or algorithm by hereditarian information of creature, and algorithm that architect establishes in beginning. In other words, It can see that architect progressed process rather than inflected Simulationware according to own trusted on entirely. because there are a lot of ways that complete through simulationware more than architect in form generation. This is to meaning about independence of control, Even if there is manufacturing of designer, the result is deduced in random and arbitrary form by particular rule and algorithm in Simulationware, It can see as status such as agent of position like designer or tendency that designer depends on to it. However, It could find new possibility that inventing form as architect bares own relationship plan as is scrupulous without relying on entirely to simulationware through design methodology that is connected from data to diagram, diagram to form. Like this, genuine value groping is forward left assignment by efficient tool of digital design media in ingenious idea from architect in construction design method, hereupon, It can see that have meaning in point that modern architecture should be generated continuously which discussion about digital technology with development of modern architecture theory in multiplicity viewpoint. -
dc.description.tableofcontents 제1장 서론 = 1 1.1 연구의 배경과 목적 = 1 1.2 연구의 대상 및 방법 = 3 1.3 연구의 흐름도 = 4 제2장 시뮬레이션웨어의 도입과 디자인 방법의 진화 = 6 2.1 건축가의 새로운 도구 = 6 2.2 디자인 방법의 변화와 시뮬레이션웨어의 위상 = 8 2.3 건축가의 상반된 태도 = 11 제3장 전통적 디자인 방법론과 도구의 의미 = 16 3.1 디자인 방법론과 디지털 도구의 개입 = 16 3.1.1 일반적 디자인 진행과정 = 16 3.2.1 ‘컴퓨터에-의한-건축’의 의미 = 18 3.2 투시도법과의 동형성 = 20 3.3 디자인 생성 수단으로서의 시뮬레이션웨어 = 27 3.3.1 2차원 CAD에서 NURBS 체계의 3D 소프트웨어로의 발달 = 27 3.3.2 건축 조형과 도구에 대한 인식의 변화 = 29 제4장 시뮬레이션웨어에 의한 건축 디자인 방법론의 위기 = 33 4.1 자의적ㆍ자기 지시적 디자인 방법 = 33 4.2 건축가와 시뮬레이션웨어의 ‘중합체’적 디자인 방법 = 39 4.3 의탁적 디자인 방법 = 52 4.3.1 파라미터의 시뮬레이션에 의한 형태 생성 = 52 4.3.2 디지털 형식의 알고리즘에 의한 자기 조직화적 형태 생성 = 62 4.3.3 타 주체에 의한 비결정적 디자인 = 65 4.4 소결 = 71 제5장 현대건축 디자인 방법론의 미래 = 72 5.1 인공지능에 기반한 컴퓨터 시뮬레이션의 태생적 한계 = 72 5.2 결과적 측면에서의 현대건축의 표상성 문제와 존재론적 위기 = 75 5.3 창의적 디자인 방법론과 효율적 도구로서의 가능성 = 82 제6장 결론 = 87 참고문헌 = 91 -
dc.language kor -
dc.publisher 한국해양대학교 대학원 -
dc.title 시뮬레이션웨어에 의한 현대건축 디자인 방법론에 관한 연구 -
dc.title.alternative A Study on Design Methodology by Simulationware in Contemporary Architecture -
dc.type Thesis -
dc.date.awarded 2009-02 -
dc.contributor.alternativeName Jung -
dc.contributor.alternativeName Sung Hoon -
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